StarCraft

Protoss Units: High Templar
High Templar


Minerals: 50
Gas: 150
Armor: Light
Hit Points: 40
Shields: 40
Ground Attack: 0
Air Attack: 0
Attack Range: 0
The High Templar are seasoned, veteran warriors of the Protoss armies. Respected and honored throughout the Protoss Empire for their bravery and prowess, the Templar are ever vigilant against threats to the Protoss Homeworld of Aiur. The High Templar have sacrificed the principles of martial training in order to more perfectly command the awesome psionic abilities that define their station.

Psionic Storm

    One of the first lessons of the Khala is how to close one's mind to the outside world. The Protoss are such powerful psychics that they can inadvertently send out psychic "ripples" that are disruptive to other life forms. With careful training, High Templar learn to focus these ripples into a storm of raw psychic energy that is capable of literally tearing apart the minds of lesser species.

Hallucination

    It is rumored that some High Templar have learned to create illusionary duplicates of other beings. While these phantasms have no physical substance, they can be used to draw fire away from friendly units or sow confusion amongst enemy forces.

Summon Archon

    In times of great peril, two High Templar warriors can sacrifice themselves and merge together as a powerful, psionic entity known as the Archon.


EVula's Notes:

High Templars don't have any one main attack, but their special abilities can give you the edge you need in a successful attack. Use Psionic Storm on any closely grouped enemy units to kill them quickly. Use Hallucination to draw the enemy's fire away from your real units. Also, get a couple of Archons in your attack force, and you're ready to rumble.