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The Zerg Queen does not produce larvae, as her name might suggest, but she has earned her royal status from her ability to spawn numerous other parasitic creatures. The Queen as no natural armament of her own and since her lightly armored body leaves her open to attack, she usually stays near the central hive to watch over maturing Zerg.
Parasite
- By attaching a tiny, remora-like parasite to another unit, the Queen can allow the Overmind to see through the eyes of the enemy. The parasite is not redily visible and once detected can only be removed by killing it's host.
Spawn Broodlings
- The Queen launches a small glob of spores at an enemy ground unit. The spores attempt to "fertilize" any organic matter that they come in contact with and are capable of eating through the armored shells of Tanks and Goliaths to reach the occupants within. Victims are instantly metabolized and used to feed the growth of a pair of Broodlings, which hatch within moment. This explosive birth is fatal to the hapless host. The Broodlings are small but vicious and will attack any nearby enemies.
Ensnare
- The Queen sprays her victims with a thich mucous that slows down advancing (or retreating) forces. This biological film will eventually dissolve.
Infestation
- The most feared of the Queen's abilities is the power to Infest a Terran Command Center and bring its occupants under the Overmind's control. The Queen must enter a badly damaged Command Center and saturate it with parasitic bio-toxins. Once infested, the Command Center's occupants can be turned into mindless suicide soldiers.
EVula's Notes:
The Queen is the Zerg's other 'special' unit. Parasite can be very helpful, as it gives you a glimpse behind enemy lines. Broodlings can be a pain in the ass for the enemy; use it on attack forces to buy yourself some time. Ensnare can also buy you some time in an attack; cast it to slow down the enemy. Use Infestation on a Command Center that has almost been destroyed; then you will have Infested Terrans under your control.
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