Survival Guide

Aspect

Speed
Acceleration
Turn
Shield
Recharge
Armor
Guns
Turrets
Space
Cargo
Fuel
Length
Mass
Crew
Availability
Cost

Definition

Top speed
Acceleration speed
Turn speed
Shield strength
Recharge speed
Armor strength
Maximum guns allowed
Maximum turrets allowed
Space for weapons, etc.
Space for cargo
-
-
-
Crew complement
Minimum tech level
Standard cost

Unit

AU/h
-
°/s
u
u/s
u
-
-
ton
ton
u
m
ton
-
-
cr

Note

Average = 300 AU/h
Average = 150
Average = 90°
-
-
2/3 loss = disabled
-
-
-
-
100 units = 1 jump
-
-
Affects taking over the ship
-
Varies between systems